Book of Shadows8/23/2018 Spellbook Contents - Makzaad Book of Shadows
Spells: Spell Name - Spell Component - Spell Result Petty Chaos Magic - Cantrips Spew - "Olog-Tharm" - Thimble of Troll vomit – Hexes a foe to vomit some when cast Blessing of the Master - "Lutom-ob Ash-Goth" – Pint of child’s blood – Increases attribute 10% Curse - "Dam" - 1 Fingernail or some Hair – Victim is plagued by one thing for one day, from flatulence to boils Burn – "Hazdrat"- Bit of ash – 8 yard radius spray of burning embers which may spark fires Befuddle - "Pa-gog" – Black lotus bud – Single touch makes victim drowsy and silly intoxicated Clear Eyes - "Burzum-Auga" – Hangman’s eye – Permits wielder full night vision Lesser Chaos Spells - 1st Stage Bind – "Varg" - Piece of rope – Magic force binds a victim unless they can shatter a rope’s bond Terror- "Ognir" - Raven’s skull – Visually bizzare transformation to make fearsome in combat Tremor – "Brakat-Gur" - Crushed stone – Ten yard area consumed by quaking tremors, Caster suffers no effects. Tchar's Blessing - "Urd-Namat" - Wydstone Talisman - Self-automatic, Prayer leads to a minor experience gain if no spells are cast in the next battle. Dark Lore - 2nd Stage Summon Horrors - "Jum-Drok" - Some live Warpflame - When the Firestorm is too excessive the Caster may channel Chaos magic and attempt to conjure Pink Horrors of Tzeentch. May involve drawing a small Eye of Chaos to cause the effect. Favor of Tzeentch- "Fashot Lutom" - Flame Pendant - The caster reaches out to grasp Winds of Magic, allowing to cast a random spell in it's stead without the required components. Rites of Chaos- "Lutom-ob Lomor" - Mutation Granting, use Beastman horn to scar a symbol or simply a sacrificial wound. May grant others the Mark of Chaos with a lean towards Tzeentch. Mindfire– "Hugi-Ghash" - Madman’s cranial fluid – Magenta fire bolt induces insanity, or damages the insane. Touch of Chaos - "Prok-ob Lomor" – Beastman’s horn – Being struck causes horrid mutations to form, perhaps consuming the victim into Chaos Spawn. Tchar’s Dark Lore - 3rd Stage Tchar’s Pink Flames- "Urd Laga-Ghash" - Burning arrow – Twin magical missile blasts of hard hitting Chaos Fire for damage. Tchar Firestorm- "Urd Shakraum-Furtun" – 13 Mutant’s bones bonfire – 24 yard effect, streaming pink flames extensive damage which turns fallen into Pink Horrors after about ten seconds Slave to Chaos - "Snaga-im Lomor" - At a range the caster presents his Chaos Symbol to effect an enemy with a surge of Magic - Aethyr that causes serious internal harm. If slain they rise as a Horror of Tzeentch. Stun or KO ends it. Tchar's Ritual- "Urd Fashot" - Innate Gift of Chaos - The winds of magic are bound to the will of Tchar and no so-called wizard may use them against his favoured. The shaman ends all effects of currently active spells. Details: War Paint of the Eagle's Talons - Carrion of the Eagle ground in with woad and blue-toned coral. Add some mercury, silver powder and malachite / wyrd stone powder for Mutation and Magic resistance. Chaos Fire- This is either described as Omni-mental or Non-Elemental magical in damage. Chaos is difficult to be immune to, most conventional protections don't work. Daemons of the Warp, themselves, born of it show little to no resistance. Their side effect, mutations, are another story. However 'Magic' resistance and immunities to magical energy in general work fine. Also, resisting Transmutation spell-effects would help immensely against the cancerous Chaos mutations. Warpstone acts as a mundane poison. Other Arcana Egregore Jar - A malign spirit conjured with black magic, its purpose varies by the individual witch bottle created. Some are used to seek vengeance, others protect a property or are used as a baleful hex. Gavel often uses his to protect a building or encampment when sleeping. Transmute Ore - A spell copied into his spell book, this is the ideal blend between alchemy and alteration allowing the user to apply transmutation to metals. This is mainly done to help in rituals or improve stockpiles.
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Gavkreiz Makzaad8/21/2018 "Everything is an expression of Chaos. Chaos is unique, order is an illusion. Nature has it's true order, natural chaos - evolution and change. Laws are rigid, the stagnant and stoic are banes to growth and fruitful life. Everything will burn out before it fades away." The Kurgan, a warrior race of nomadic opposition to the Standards of the land. Chaos, they reveled in it. Blood, they swore by it as their own law. Might made right, and just as the Khans and Huns of other worlds, they struck furiously from the Steppes they roamed home. Slavery was their most common profession, many of their own bartered to other tribal clans. Gavkreiz was one of many born of a low class marauder and one of any slaves he had captured but earned little from. Raised harder than most, he was beaten often and forced to do the worst works. Trained brutally simply to ensure he would not threaten their Horde, he grew strongest The Revenge came sweetest when he earned himself through skirmish and hunts of wild behemoths, fending off rival creature's stakes in their land. The horns of a Gor, the spoils of lamenting woman, and the precious stone from an undead crypt. These were the treasures to earn his status, given to the Chieftain Zar. Their Shaman beheld the future of Gavel, cast by stone runes in a circle of troll's stench and blessed with lotus smoke. He would become the Shaman's body guard, and the Marker of a Warrior was bestowed upon him, burnt into his mind's eye flesh. Seven seasons passed, protecting ceremonies profane and enduring madness unreal.< The Freedom was realized one cold, summer's night outside of a village burning to the ground for warmth. His loins liberated and his liver saturated, he took up the other treasure from his dungeon crawl so long ago. Filled with hot coals and burning ash he invaded the Chieftain's tent. Even now he was only Aspiring, and by the morning's dawn his morning star had finished it's blows. There had been a fight, swords clashed. Gavel still held the dagger in his thigh when the fire smoldered against the collapsed cavity and scorched leathers of his leader's armor. His prized weapon claimed, the tribe usurped, he had the Shaman hanged for the three risings of the full moon. Tchar had blessed him, made him a Knight of his own standing. Tchar would curse him, for stealing away his Bishop, cast to a new quest and land. Basics Name: Gavkreiz Makzaad ]aka[ Gavel Race: Human - Kurgan [Slavic-Turkic; Steppe Nomad] Age: 32 Birthplace: Chaos Wastes Alignment: Chaotic Evil Class: Chaos Knight of Tchar [ Tzeentch ] Sub-Class: Chaos Marauder Occupation: Former Marauder/Slaver, Currently Tribal Zar and Seeker of Spoils Elements: Chaos Personal Hair: Black, long Eyes: Steel blue Skin: Well tanned Body: Muscular, Endurant Height: 6'4" Weight: 232 lbs Markings: Oroboros of Tchar- Forehead, Acid engraving. 8 facial scars, 20 bodily scars. Several tattoos on arms. Mark of Chaos; Tzeentch - Allows the Chaos Knight to cast spells as a Wizard with slight penalty / lesser talent. Languages: Common - Breton / Common, Norscan, Kurgan, and Dark Speech ]Daemonic[ Mount: Dutch Blue Chaos Daemon-Horse, some affectionately call a Death-Unicorn due to the horn spike. Abilities: Wilderness Survival, Menacing Intimidation, Martial Prowess. Gift of Chaos Magic; Petty Chaos Magic, Lesser Spells, Dark Lore of Tzeentch [Tchar] Immunities: Disgust / Terror aka The Will of Chaos Resistances: Chaos Mutation, Alcohol Poisoning Effects: Terror (Mutation), The Eye of The Gods Known Mutations [ Twice-fold Enhanced Intelligence, Blackened Face, Mark of Tzeentch ] Equipment Armor: 'Monster Seeker' Chaos Armor consist of a Breastplate forged out of steel and silver, painted Temple Guard blue. Helmet is a Bloodletter of Khorne skull with a blackened wolfram mask given a wolf-face shape. Pauldrons are daemonic skulls cast in silver. Gold gilded trim and spikes, also applying to the greaves and other plates in the armor. Mantle is Bloodletter fingers/claws woven into black wolf pelts with raven feathers. Hide of the Bird-Lizard draped over the long skull-helmet from Eluaria. 'Chaos Rune-Shield' - Made from Darkwood this large shield has malachite on the boss pieces and compartments on the handle-side for javelins as well as some basic trap component supplies such as silver chains and silk rope. It has been improved with the same Daemonic Forge methods of a Chaos Dwarf as his armor to have any wood painted blue, the malachite boss pieces represent eyes and a very daemonic face molten in ebon metal with horn blade and 'jaw' blades on both ends of the large shield. Weapons: Chaos Halberd - Obsidian, Darkwood Haft, Runes with Magic Bleeder damage. (Described as damaging the magic of a victim and causing additional damage equal to the magic bled from them.) Silvered Broadsword (100 gc - Gold Crowns value) Aspergil Flail -[ 10% Gold 10% Silver ] Black Bronze { Tin 8% Nickel 8% Copper 60% Wyrdstone 4% [ Fragments x1 ] } Hepatizon, chaos star head of 9 points. Darkwood shaft Beasthorn Javelins. A Bow of Hungering [Antler with a daemon heart-string.] Darkwood arrows with Obsidian tip. 7 x Throwing Axes (Chaos Star on blunt end, blue gem - Chalcanthite) Darkwood haft and Silver head. Gear Necklace- Jaw of daemon [Blood-Letter of Khorne], Raven feathers between teeth, center hangs a Raven's skull fitting a dried eyeball. [Spell Components for two spells.] Dark Vial Bandolier - Spell Components Harness Blood Vials - [Child's Blood: Spell Component] [Ogre's Blood] [Immortal's Blood: Healing Potion] [Khornite Daemon Blood] [Daemonette Blood] [Blue Horror Blood] [Goat's Blood] Other Vials - [Troll Bile: Spell Component] [Troll Fat] [Madman Brain-Fluid: Spell Component] [Oil Flasks] [Unholy Chaos Water] [Liquid Mercury] [Egegore Jar - Blood, Urine, Nails, Mirror Shards] Belt Box Pouches - Belt has small pieces of rope hanging from it as well as his Book of Shadows. Satchel - Black Lotus Buds, Nord Lightning and Jarl Herer Buds, Fly Amanita Caps, Mad-Caps, Imp Stool Caps. Poppy Seeds and Bulbs, Tobacco Leaves, Skooma, Daedric Poison Seeds. Money Pouch-Box - Gold Crowns x600 Quicksilver-Silver Coins x60 Electrum Coins of Change x6 Gem Pouch-Box - Amber [Some Runestones], Jade, Sapphires. Components Pouch - Brittle Stones, Small Tchar Idol [Blue Jade, Winged Serpent], Stone Rune-Tablet [Blue Marble], Darkwood Chaos Symbol, Chaos-Warped Wood, Flame Pendant [Tchar Symbol, Gold with Blue-Gem Eye], Pouch of Ashes, Enchanted Rune-Bones. Backpack - Bedroll, Tent canvas roll, grappling hook, 100 foot length of rope, silver chains. Crowbar, whet stone, two sets of manacles, flint stone, Orcish sacrificial knife [Soul-gem enchanted], set of fire wood, gallon of water, jar of bear grease, fresh fur pelts. A decent collection of daemonic, monstrous and mutant / beastman bones, and maybe some spare organs [Daedric Hearts, Imp Galls, Cats Eyes, Human Hearts, Mortis Flesh]. Ogre teeth, Orc tusks, Beastman horns and the toes of Giants. Apple-honey mead (cyser), mint wine, drinking horn and bronze engraved steiner, dragon-bone pipe, cheese and onion pirogi's, venison jerky, grapes. Garlic bread, goat-leg roasts, apple dumpling. Patronage:
Tzeentch ] Identified as Tchar or Zmey [ [ Lord of the Winds of Magic and Change. Master of Schemes, Secrets and Destiny. Aspects of Birds, Reptiles and Sea-Creatures. The 'Herald of Hope'. Chaos, of course, and the sky. ] Veles [ Lord of the Underworld and Spirits. Also represents Magical Knowledge and Minerals. Represented by Horned Beasts and the setting of Winter. May reference to Val-halla. Appreciates art, music, and the written Rune. ] Horos / Horz [ Kurgan revere aspects of nature, Horos measures time and is represented by the Moon/s, and perhaps stars in general. A horned wolf in depiction, he is the source of respect towards the hunt, Beastmen and nocturnal hours.] Cernobog [ The Black One of Chaos, evil, winter and the Dead. While Veles is keeper of the Otherworld and Horos rules the light in the night, Cernobog is the Lord of Darkness and the Night itself. He is Death, not the keeper of the dead.] |
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